![](https://live.cdn.renderosity.com/forum/comments/3199472/file_402614.jpg)
I don't think the subD dragon looks too bad in Poser 7, and the tail and neck aren't that bad. Turning off smooth polys on the wings, checking normals forward in the material room for the wings and enabling 'remove backfacing polys' in the render settings helps too. I also set the crease angle to 90° on the feet. This is using the lo-res maps as I only got the LE version. Displacement maps would probably cover up blockiness even more.