ThrommArcadia opened this issue on Mar 19, 2008 · 99 posts
Ringo posted Sun, 23 March 2008 at 7:35 PM
You are correct it doesn't have SDS turn on in that render image. It turns out that the SDS sliders in the properties tray are not activated. But there is another way to apply the SDS just open the model in the Vertex modeler and in the VM use the SDS slider and you can see the geometry change.
Quote - Wierd, my last post didn't show up.
I had said that I was surprised that Ringo's image looked blocky as P7. I had thought Carrara would have SubD or smoothed it better. The image itself looks fine,just the blocky dragon. Will have to try it on my C6P when I have the time.
No, there is not a poser version of this dragon, daz is saying it works with poser 5+ but does point out it is a little to low poly for poser. But as all ofus have pointed out, it would be fine for distant shots and multi figure at a distant renders.
Which leaves Antons mesh changing. Would be fine IF there were other med/ high rez geometry, but there is not unless you make them yourself.