Diogenes opened this issue on Mar 22, 2008 · 71 posts
BastBlack posted Mon, 24 March 2008 at 8:01 PM
Quote - momodot: Those are some thought provoking ideas, I was reading somewhere in another thread about using a dial to switch body parts.
It would cool to have a Low Res figure but dial in a High Res head and/or hands for close-ups. ^^
BUT you risk loosing DAZ Studio compatibly. I'm not sure DS can handle geo switching.
You could just make a hybrid. The hybrid Cr2 would include a line of code that refers to the High Res obj version of your model for the head, the rest could be the default low res.
About the UV maps, and other issues, -- I like that you are doing things your own way. You are "out-of-the-box" and a good listener too. ^^