corleone1 opened this issue on Mar 23, 2008 · 160 posts
byAnton posted Mon, 24 March 2008 at 8:33 PM
Quote - It's very refreshing to hear your views Anton, I appreciate your sharing some background too. Getting to know who you are, and am happy for it.
With all this said I would be interested in any views about something I read today in regards to DAZ studio, I bring this up because I think it is possibly a defining point between DAZ and Poser. I read that DAZ has joined forces with Mogware, bringing a connection interface between DAZ and the gaming world...which in my opinion is going to be the difference that will seperate these 2 companies. Personally, I see the gaming world loosening it's biased view of Poser/DAZ content and opening itself up to the thought of, "Why reinvent the wheel everyday?" (ie; why create a model from scratch when we have perfectly good figures here to use as a base and go from there). I'm certain the rigging will ultimately be the sticking point but somebody has to figure that out sooner or later, or improve...and it needs it!
I just thought that this area of the market has been ripe for the picking (as most of the content I create is game oriented) and I was surprised to see DAZ hit the mark first.
Thoughts?
I know it sounds cool, but I really don't see that there are thousands and thousands of people interested. Most gamers make their own stuff or hire people. Many use Poser for previewing, but I can't imagine this would really go anywhere. But it would be interesting to see.
You have to keep in mind that Daz is all about "the latest project". All those people have to do something everyday. I don't want to sound unkind, but their past projects never really go anywhere. I can think of a few not commonly known, but some people may remember.
-You guys know about that DIck VanDyke book. It is a shame that is what it ended up as instead of a TV special.
-The Anna Marie Goddard thing and some associated TV press never panned out a industry phenomenon. I think she posted once or a coupel times and quiety backed away from the whole thing..
-Not sure how the Ligtwave networking ever panned out.
-They owned that clipart site that I can;t remeber the name of.
-Mimic and Bryce have sort of run their course, with the dev team not working out. Probably to divert salaries back into the company.
I love video games. L_O_V_E T_H_E_M!!!!! lol But the joy and fun and allure of video games is to create. People want to make stuff.
I just don't see anything coming of this; at least not at this time. I think this is just in a long line of cross-company marketing campaigns to create visibility. Was there a press release yet? I dunno, this one will be interesting. I just don't know how well they are currently respected or trusted in the industry. What is the next version isn;t compatible and it takes 6 months to fix it?
I would love to get some of my provate Poser figures into a sim-like or second life-type enviornment. That would be so much fun. I love the idea of Apolo figures into provate worlds oppose to video games.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."