Forum: Poser - OFFICIAL


Subject: V4 gets a new rig

Diogenes opened this issue on Mar 22, 2008 · 71 posts


Diogenes posted Mon, 24 March 2008 at 8:53 PM

lkendall: I am an obsessive, stuborn, pitbull. When I start something I worry it, experiment with it and generally shake it till it does what I want it to do. I couldn't possibly put out something that I was not sastisfied with. There has been alot of crap put out in the past, the frustration in working with things like that is what started me building my own. I used to buy products and buy products to try to find something that would work like I wanted it to. Now I buy stuff just to take it apart and see if they have done anything in making it to suprise me. I don't want to sound totally negative, there are some really good modelers and riggers out there.

I will certainly post some pics of progress.  Shortly I hope to have some comparison shots of the low, mid and high poly models, so everyone can see the differences. Each has its uses, but they are different. on a low poly model for instance you are not going to get nearly as much detail in the mesh either as a starting base or with morphs. But they don't use much in resources.

BastBlack:  That's a good plan for the new rigs, I have rigs for all the past models, M3, V3, David ,M2 and V2.  I built them over the last two years because I have always hated the rigs supplied with the models. I didn't build one for Apollo Maximus, he's already got a good one.
I especially like the idea for transfering the morphs, I have been trying to figure out how that could be done, because I cannot include any fixed and transfered daz morphs with the rigs.Or anything else that they have built. It all has to be like an aftermarket part for a car, you can build your own souped up replacement parts to fit, but you cannot use any of their parts to do it.

That's another great idea for switching the head and hands, it could be like the gen-no gen switch of a model like james.  Cool!

Thanks,

phantom3D


A HOMELAND FOR POSER FINALLY