corleone1 opened this issue on Mar 25, 2008 · 285 posts
Tyger_purr posted Tue, 25 March 2008 at 11:44 AM
Quote - I was wondering what would make a real difference in upcoming versions of poser, something that would make it a must buy!
Not knowing your personal needs and wants, I wouldn't know what reasons anyone could give you.
Quote - The render engine has practically not much evolve since the intro of firefly which is sad. Poser could also have the following in my humble opinion.
the render engine itself is not in the hands of cp/ef/sm, it is made by another company and Poser must be written to interface with it. Advances in the FF engine mean reworking the interface and the render ui controls that the user sees. These changes are happening. there are differences between the settings you see in p6 and p7 (i don't remember but i think there are even differences between p5 and p6)
Quote - Poser should be modular with plugins like 3ds max or lightwave, that way you buy just what you need and it does not become an overbloated app.
I hear rumors that plugin capabilities (beyond python scripts) are a future goal.
Quote - Poser should have its own inside graphic editor, meaning that when you have to change a texture in the material room i would be able to do so without going to a grpahic editor program, I would see the change in real time just like in zbrush when i paint on the figure. It would be a tremendous time saver....
sounds expensive.
Quote - Get rid of some of those poser room. somehow i find most of the poser room useless...i only use the pose and material room.
any suggestions on how to change the interface without loosing capabilities currently available?
Quote - I think that poser shoudl be rewritten from the ground up to make it more compatible to other 3d apps so that it caan be taken seriously...
Poser is being rewritten incrementally throughout the last few versions.
Quote - The companies are trying to do that now but with each new release the chnages are so minimal that i don't even think that it is worth the effort to invest in upgrading because the worlkflow speed is not really improved... If poser would speed my workflow i would gladly welcome any new versions...that is why 3ds max, lightwave and maya suceed, the base program is made to allow add-ons to speed up or ease work...
Personally i have found that being able to undock the library and expand it out to multiple columns greatly increased my workflow. also collections tab in library, changes to the hierarchy dialog, area renders, being able to create cameras, and making and using MC6 files.
Quote - I think that is the reason why poser can eveolve so little at a time, the base programming that was used for poser is very limiting and hard to implement features that is why i am lamenting that poser should be rewritten from the ground up...
well i guess it is a good thing it is being rewritten then.
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