chris1972 opened this issue on Mar 25, 2008 ยท 28 posts
SeanMartin posted Tue, 25 March 2008 at 7:40 PM
The only possible reason I can see for a texture map that large is if you're doing large, high rez renders that require that level of detail. But for most folks, it's going to be a render at about 1500-2000 pixels high that's then resampled down to gallery size.... and in that case, a texture map that large is overkill, even for the face. Try it yourself; you wont see much difference.
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