corleone1 opened this issue on Mar 25, 2008 · 285 posts
DCArt posted Fri, 28 March 2008 at 3:27 PM
Daz intended to take over poser's application place, and in 4 years of developement now, still haven't added poser base features like cloth, hair and rigging ability, not to mention even touching close to poser's powerful material room. <<<<
4 years development time. The same amount of time it probably took to do Poser 1, and either Poser 2 or 3. Another 2 years for Poser 4. Another year for Pro Pack. Another 3 years for Poser 5. Another 2 years for Poser 6. And another year on that for Poser 7. So you're probably talking AT LEAST 13 years of ongoing development to get to the Poser 7 that we know today. At least 10 years of development for Poser 5, which added the features that you belittle DS for not having yet.
So you are comparing 4 years of feature development to something more like 10 years of feature development. Is that a fair comparison?
Hexagon 2 was a remarkable achievement, the the changes and bug fixes by Eovia when they owned it were amazing in a very short period of time. Once daz got it, even major bug fixes like exporting proper point order took almost 2 years to achieve, and that's a HUGE deal breaker for anyone using it. <<<<
And you do realize that there was a 4 year lag between Poser 4 and Poser 5 when it changed hands? Yes, Poser Pro Pack was released in between but it was probably already in development under MetaCreations before the changeover.
I'm not taking sides here, just trying to compare apples to apples.