Forum: Poser - OFFICIAL


Subject: Does Poser need to change or the figures need to change?

corleone1 opened this issue on Mar 25, 2008 · 285 posts


Tomsde posted Fri, 28 March 2008 at 6:01 PM

I think that most of the flagship features people are craving are going to be developed in Carrara rather than Daz Studio.  This last edition of Carrara included dynamic hair and lon-linear animation, and I wouldn't be at all surprised if the cloth and Mimic ended up in there too.  So we'll have Daz Studio for free and if you want all the bells and whistles, including modeling and natural environment people will buy Carrara--which I suspect will eventually have better Poser figure controls.  It's clear to me that that's where most of the development is going, as a platform for Poser content.  It already had bones and rigging.

Poser was very simple when it started and was never intended to be a 3D rendering application.  It started on floppy discs, a very simple program for people to use 3D manequins to draw and paint over in Painter.  Then, when people started using it to make artwork they realised that it could be developed into a 3D figure application all by itself, they even developed painting filters for it.  I remember seeing those early poser figures in online galleries, they were crude at best and people were using them to make kind of surrealistic pictures with them--gold and silver characters.  I don't think that Smith Micro will kill the goose that lays the golden egg--let's just hope they steer it in the right direction.