corleone1 opened this issue on Mar 25, 2008 ยท 285 posts
corleone1 posted Sat, 29 March 2008 at 10:41 PM
What i am really surprised at is ...why daz did not buy poser since it was on sale?
They have carrara now ti would make perfect sense to me for them to buy poser, that way most of their problems and competition is basically anihilated.
On a side note on the render engine parts of these discussion,and having worked with carrara, i think it has a better and more efficient render engine than poser.
I also like carrara's interface and ease of use , On that app the principles of rooms are also used but i find the rooms usefull for what i want to do....
People do not want Poser to change because they fear a price tag increase. I find it really cheesy to say that. For that reason alone just people want to keep the app cheap, it would never get anymore tools and the point of upgrading would be useless. Poser's price will never come near the price tag of other 3d apps like 3ds max or lightwave, but if people want new tools they will need to fork more dough. If the tools are a real time saver then it is worth the money. I do 50% of my work in photo editing programs ( post rendering) and that bums me out.
I do not want a "make art" button in poser but there a hell lots of features that can be added thru plugins or actual features.
Features i would like to see:
IN-APP graphical editor, to adjust , trim the textures on the go while i am working in poser.
Ability to get rid of some rooms in the interface ( maybe it is already possible) but i do not know.
Ability to use things other than dialers to adjust stuff ( they always have a tendency to be over sensitive) and you have to type in values most of the time.
Gimble locks on joints on the figures so that finally they will bend at an angle than is humanly believable.
The render room of carrara, i love it cause they are tons of settings in it than can produce awesome results. I think they should get rid of firefly altogether.
A library explorer, the current scheme is good but it is a hassle if your assets library become too big.
Search engine in poser to search your assests.
Faster loading time.
Optimized render engine for multiple cpu's
Better animation features.
A puppetry system that allows user to Puppet his or her rig to what he wants the mesh to accomplish.
An actual BVH library for poser figures ..this is a really powerfull tool but nobody is exploting this
More support for import and exports formats.
Batch rendering.
More intuitive magnets systems. i never got around them and they drive me crazy.
A real toon render.
Even more optimized preview window.
...that is it for now....
peace