corleone1 opened this issue on Mar 25, 2008 ยท 285 posts
svdl posted Sat, 29 March 2008 at 11:06 PM
Forgot some:
*"Reduce load/save times"
*Several options there. Use external binary morph targets, use compression, use my RemoveMorphs and SpawnCharacter scripts, all of these will dramatically reduce file size and load/save times.
Preview window is about as optimized as it can get on a decent OpenGL enabled graphics card.
In-app graphics editor is a BAD BAD BAD BAD idea. Link to an external graphics editor, leave the choice to the user!
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter