attileus opened this issue on Mar 26, 2008 · 48 posts
agiel posted Sun, 30 March 2008 at 7:15 PM
That's why I am not asking for real time raytracing.
What I was envisioning is a tool with the realtime capabilities of the Crytek sandbox editor for composing scenes and have a quick preview of where you want to take a shot of.... coupled with a full raytracing enging for 'offline' rendering of that shot (with the time it needs to render the scene).
The geometry is still there, it would be a matter of substituting instances of objects from simplified realtime form to the detailed offline one. I don't see why such a tool wouldn't be possible.