attileus opened this issue on Mar 26, 2008 · 48 posts
silverblade33 posted Sun, 30 March 2008 at 7:19 PM
InfernalDarkness,
or when much better coding is created ;)
I've seen amazing stuff pulled of over the years with little memory/resource usage, just because someone created precise, ultra efficient coding.
Software is sitll not close to properly utilizing 64 bit systems and GPUs, from what I've heard, it's just not easy to do improve the coding at all. Coding for games/apps is bloody complex as heck, alas.
Apps have to be backwards compatible, which limits what can be done in new releases. Also, we're dealing with the fact Humans are trying to code for machines...so major practical interface problem right there.
And I started with Bryce 3 (well bryce 2 I had a shot with), difference since then is enormous, thats only 10 years or less. :)
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