Isyl opened this issue on Mar 30, 2008 · 11 posts
ockham posted Sun, 30 March 2008 at 9:47 PM
Could be just a lighting problem, or could be that the facets on the
neck are facing inward. If you're sure it's not lighting, try these:
First: in the material room, find the material that includes the neck,
and check the "Normals Forward" box toward the bottom of the material.
Second, if that doesn't work: Select the neck. Click on the grouping tool.
In the grouping panel, push the "Reverse Group Normals" button.
If either of these works, re-save the character afterward.