Forum: Poser - OFFICIAL


Subject: Rigging Wings

Propschick opened this issue on Mar 30, 2008 ยท 26 posts


nickedshield posted Sun, 30 March 2008 at 10:00 PM

Propschick, Maybe this will get you started on your project. As Garee pointed out, you will have to give some thought to your grouping while making the model. you might want a wing with two or three ( more?) segments per side. You could start by naming the groups rSeg thru rSeg2 ( that's for three segments). Do the same for the other side, naturally naming them left. Once all of that is done, export the obj and import it into Poser. Bring the obj into the Setup up Room. Click on the bone trool. Note: make sure the body part is displayed on the dropdown menu. Back to the bone tool.. click, hold and drag it down to the approximate size of rSeg. Hit Ctrl+T then Ctrl+I to bring up the property pallet. In the lowewr entry window enter RightSeg. In the upper, enter rSeg. This one has to match the original group name so watch spelling and it does goe lower case, upper case. Now, click on the rSeg bone, it should be selected, use the bone tool and go to the apex of the rSeg bone and click and drag down. Hit Crtl+T. try to move the new bone, you should see that it is connected to the first. If not, dele,lete the new bone and try again. This is one of the most annoying things about rigging IMO. repeate the last part to make another bone. When you have the three bones done you will need to do the other side. Same basic procedure. Now for the fun. You will have to align the bones to their respective groups. One thing I've found useful is using the Joint editor to help line things up. Yes, I'm keeping this pretty brief. Once you have done all of that leave the setup room and test the rotations. You may have to change the rotation order, all depends on what movement you want. In conjunction, you will have to adjust the joint parameters themselves. Have I scared you yet???

I must remember to remember what it was I had to remember.