Forum: Poser - OFFICIAL


Subject: Does Poser need to change or the figures need to change?

corleone1 opened this issue on Mar 25, 2008 · 285 posts


stevemoh posted Thu, 03 April 2008 at 8:04 AM

Attached Link: http://www.mohvisuals.com

How dare you be critical of Poser!

Just kidding and your exactly right. I think you need to understand that Poser users are somewhat complacent and it's more of a hobby tool. I think there is really very few of us who need it for production purposes. Most users seem to plain ignore the things like a logical interface, cloths that conform improperly, etc.

People have fun with Poser and thats cool, but don't sell me a buggy tool like Poser 7 or a completely bug infested plug-in like Poser Fusion as a professional tool.

Quote - Every year or os now poser seems to change or get bought by some other company.
Poser as evolved somewhat but basically remains the same...

Since version 5 it has acquired more features, but to me some of those are completely worthless,

I was wondering what would make a real difference in upcoming versions of poser, something that would make it a must buy!

The render engine has practically not much evolve since the intro of firefly which is sad. Poser could also have the following in my humble opinion.

A real cartoon render engine. the one it has is just awfull.

Poser should be modular with plugins like 3ds max or lightwave, that way you buy just what you need and it does not become an overbloated app.

Poser should have its own inside graphic editor, meaning that when you have to change a texture in the material room i would be able to do so without going to a grpahic editor program, I would see the change in real time just like in zbrush when i paint on the figure. It would be a tremendous time saver....

Get rid of some of those poser room. somehow i find most of the poser room useless...i only use the pose and material room.

The other rooms are not worth my time because they are very limited in what they do and there is way to much tweaking involved in those rooms to get any proper results for my liking...

I think that poser shoudl be rewritten from the ground up to make it more compatible to other 3d apps so that it caan be taken seriously...

Imagine a new version of poser wherein you can add plugins from lightwave or 3dsmax or maya...

The companies are trying to do that now  but with each new release the chnages are so minimal that i don't even think that it is worth the effort to invest in upgrading because the worlkflow speed is not really improved...

If poser would speed my workflow i would gladly welcome any new versions...that is why 3ds max, lightwave and maya suceed, the base program is made to allow add-ons to speed up or ease work...

I think that is the reason why poser can eveolve so little at a time, the base programming that was used for poser is very limiting and hard to implement features that is why i am lamenting that poser should be rewritten from the ground up...

The figures are evolving faster than poser which is good...

Poser as so much to offer but the companies who have had the ability to make poser something special have failed to make this app a truly trail blazing app...

....