Forum: Poser - OFFICIAL


Subject: Does Poser need to change or the figures need to change?

corleone1 opened this issue on Mar 25, 2008 ยท 285 posts


SeanMartin posted Fri, 04 April 2008 at 5:22 AM

>> Because, quite simply, a list of vectors are pretty freakin' easy to carry forward.

Well, duh, Tom: that's the point. The backwards compatability is there because the essentials have not changed. Adobe figured that out; why havent you?

And as was pointed out, maybe -- for whatever reason -- I want to open a P1 file. Maybe for a laugh, maybe for nostaligia, maybe because it simply pleases me to do so. As I noted earlier, over at DAZ, there's a couple of threads with people having a grand old time with the "ancient" P3 centaur, taking that old model and sprucing it up. If we didnt have this awful, terrible "backwards compatability"... why, those folks would just be laughed right out of Dodge. But , see, funny thing is, so far, no one's given any kind of solid reason to completely rewrite the geometry-based system we've used quite well, all across the myriad forms of 3D software, for a decade now. It's one of those things like vectors that just seems to work rather well, for whatever reason. Now, having said that, if you - or MikeJ, who wants to burden Poser with a bunch of tools that would put the price point outside the range of 90+% of the users, or even the dazzling pjz99, who has decided to grace us with her presence yet again -- wish to rewrite the system from the ground up, be my guest. But dont expect a rush of folks to follow you, because somehow I doubt the market will. Sad thing for you three is, that's just not the usual Poser user. And maybe it is time for you three to move on to a higher, more elevated, more sanguine piece of software so you wont feel burdened by the limitations of this sad, restraining little software that forces you to use tools like, like... well, I dont know what exactly, but it has to be something. Otherwise you guys wouldnt be whining so much about it. Just my guess, you understand.

Yes, someday, the market will change, and we'll build 3D models on some other form. Perhaps, lucky us, you three'll be the ones to design it. But right now, with the system in place that works for everyone from Maya down to Blender, I dont exactly see a trend out there that's capable of surpassing it. Bryce tried, with a proprietary geometry system, and look what happened there: they had to cave and put in an export function that allowed users to move items created in Bryce to any other 3D program that reads obj files. That's not negativity, by the way, just simple facts. You want to improve on the system? Go for it, buds. Best of luck to ya. I look forward to seeing your contributions to this in an article in the New York Times.

And as for you, missy: you still havent said what it is about the "ancient" content you find so confining. If you have a specific issue with Poser content from the days before you made your centre-door fancy entrance into this little community, please share, for the benefit of our television audience... but at least try to make them specific, something you've carefully avoided since raising the issue in the first place. Or, to put it more succinctly, put up or shut up.

That's five words, in case you're still counting. :-)

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