corleone1 opened this issue on Mar 25, 2008 ยท 285 posts
Gareee posted Fri, 04 April 2008 at 10:34 AM
Only thing with that thinking, Deecy, is those other programs DON'T open poser content properly.. and DS still doesn't handle even legacy poser content properly.
Try some advanced stuff like advanced erc codeing, or scaling, and DS chokes. And new features and developement can break older code, and older content. Look at the changes just in displcament in poser, 5,6,7 and no DS.. the settings can't be used the same in each, and you can't even use a 16 bit tif file in anything older then P7.
And for everything that breaks, there's a huge amount of developement hours trying to figure out in millions of lines of coe, how to restore old compatibility.. man hours that COULD be spent giving us a better rigging system, a better renderer, more renderer features, ect.
I'm all for legacy content support up to a point.. at some point in time, it become a loose-loose situation to spend hours upon hours trying to keep older things working.
I can't load my old Fun with Art files into any current graphic program, and I can't use my old deluxe animation movies into any known current animation program. That's why I have my old system still, if I want to tinker or play those old freinds.
All the major 3d graphic application DO have incompatibility with very old formats, because it wasn;t worth investing developement dollars to try to retain that legacy content,which in many cases, looks like hell compared to what's available today.
Sooner or later, poser will run into that same issue, and a lot of really older legacy content will be lost.. but odds are the majority of the poser users won't even notice it anyway.
Peopel can complain about it all the want, and grasp at their old content as much as they want, but it WILL happen sooner or later.
My guess would be sometime around Poser 9, so we still have a few years with all the older content working in some fashion.
Way too many people take way too many things way too seriously.