Forum: Poser - OFFICIAL


Subject: A Compendium of PZ2 Techniques.

lesbentley opened this issue on Mar 31, 2008 ยท 137 posts


lesbentley posted Fri, 04 April 2008 at 8:27 PM

**TIP:**Grouping Dials.

With my last examples "V3_Squint.pz2", if you had the head selected when you applied the pose the "Eyes_Squint" dial should come in at the top of the parameters pallet, but as I said you may need to select another actor then reselect the head before you can see the dial. If some part other than the head was selected when the pose was applied, then the dial will in all likely hood not come in at the top of the parameters pallet, and you will have to hunt through the morph dials to find it. At least that's how it works for me in P6.

In P5 and up, you can assign your dials to a group. This will make them easier to find. To place the Eyes_Squint dial to a group, you can use the file below.

{
//SquintGroup.pz2
version
        {
        number 5
        }

actor head
        {
        channels
                {
                groups
                        {
                        groupNode Eyes_Move
                                {
                                parmNode PBMCC_16
                                }
                        }
                }
        }

figure
        {

        }
}

NOTES:
**Use the internal name of the channel, in the 'parmNode' line, NOT the dial name.**Once again, if the head is selected when you apply the pose you will have to select some other actor, then reselect the head before you will see the new group. The new group should come in at the top of the parameters pallet, no matter what actor was selected when you applied the pose.

With the above file we are creating the group after the fact, but we could have included the code to create the group in the original V3_Squint.pz2.

!!!IMPORTANT!!!
As mentioned by semidieu in an earlier post, if you inclide code to create a group in your pose, it will overwrite any groupuping that existed previously in that actor
, you will loose the old grouping. However Poser will always separate morphs and transforms into separate groups (unless this is overridden by the application of grouping code).

Remember grouping dials only works in P5 or above.