ChrisV opened this issue on Mar 29, 2008 ยท 36 posts
diolma posted Sun, 06 April 2008 at 7:18 PM
Don't forget that for distant figures (and often for nearer ones) you can use procedural textures instead of texture maps (how often can you see the vein structure of someone who is 100 yards away?) This works for bot Poser and Vue, of course.
Also, Vue has (at least, Vue 5 I does - don't know about other versions) the ability to decimate meshes (that is, reduce the number of vertices/polygons, by an adjustable factor). For more distant figures this can also help in reducing memory overheads..
I now only render in Poser to check things out. I don't texture in Poser (unless I need specific texture maps), I do it all in Vue. Poser has become my (very necessary) figure posing application - which is where it all started from... :biggrin:
Cheers,
Diolma