Forum: Poser Python Scripting


Subject: Moving morphs between different figures

Cage opened this issue on Dec 20, 2006 · 1232 posts


Cage posted Mon, 14 April 2008 at 12:14 AM

Killed it again, haven't I?  sob  I haven't figured out a decent test for the apparent RAM leak....

I actually have a question about the Mesh type and the earlier functions.  In the shrinkwrap script, I have cases in which I need to get new vertex normals, and when using the TDMT Geom module and, later, PolyFaceNormals() I was able to get them from the points list.  This list is the modified verts list.  Using Mesh.GetWorldNormals(), I don't have to option to submit a vertex list to the function.  So if PolyFaceNormals() is going to be deprecated at some point, I'll have to set the morph each time I want to refresh the normals.

So I'm wondering: will PolyFaceNormals() be going away in the future?  If so, can the Mesh type be given the option to get worldnormals from user-submitted vertex positions?

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.