Cage opened this issue on Dec 20, 2006 · 1232 posts
Cage posted Mon, 14 April 2008 at 12:14 AM
Killed it again, haven't I? sob I haven't figured out a decent test for the apparent RAM leak....
I actually have a question about the Mesh type and the earlier functions. In the shrinkwrap script, I have cases in which I need to get new vertex normals, and when using the TDMT Geom module and, later, PolyFaceNormals() I was able to get them from the points list. This list is the modified verts list. Using Mesh.GetWorldNormals(), I don't have to option to submit a vertex list to the function. So if PolyFaceNormals() is going to be deprecated at some point, I'll have to set the morph each time I want to refresh the normals.
So I'm wondering: will PolyFaceNormals() be going away in the future? If so, can the Mesh type be given the option to get worldnormals from user-submitted vertex positions?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.