Forum: Poser - OFFICIAL


Subject: All effort wasted in clothes modelling? Help this poor guy,

TheOwl opened this issue on Apr 15, 2008 ยท 8 posts


Starkdog posted Tue, 15 April 2008 at 2:36 PM

Hey Owl, From what I can see, it appears that the scaling information does not stay within the "new David" cr2 file, hence the shorter bones in the setup room. One thing to check is the scaling and JP data in your cr2. There is a utility (cr2 builder? or something close to it) used to compare and transfer data between cr2 files. I'd do a side by side cr2 comparison. Second, depending on the amount of scaling, I'd build the initial mesh to fit the base David, and then scale the mesh up for the new character, and make it a full body morph. This way, it uses the base David rig and JP's, JCM's, etc, but it can be morphed for your character. Anton and PhilC would probably be of more assistance- look at Apollo's ADS system and PhilC's Wardrobe Wizard and other clothing utilities. I hope this helps. -Starkdog