nyguy opened this issue on Apr 16, 2008 · 10 posts
Miss Nancy posted Fri, 18 April 2008 at 4:01 PM
I have none of those 3 apps in msg 1 above, but if they're like all the other 3d apps
(poser, carrara, cheetah et al.), they've got shader trees in which one of the channels
is displacement, into which one attaches a jpeg greyscale image. white is a bump,
black is a dent (YMMV). just paint it as if it were a texture map, using UV template
generated by one of yer apps (or uvmapper). do not use poser bump channel.