Cage opened this issue on Dec 20, 2006 · 1232 posts
Spanki posted Fri, 18 April 2008 at 4:11 PM
Quote - Aren't the hit point positions themselves (and thereby our hard-coded deltas which derive from them) valid only for a correlation using two specific actors with two specific deformed shapes? Once the actors are differently deformed, or re-positioned relative to one another, you're dealing with a separate correlation. When I posted a bad example for the .vwt weight listings, above, I accidentally drew on a .vwt file for the same actors for which both were differently morphed. The result was wholly different tri and vert correlations.
So I guess I don't understand what you're saying, in commenting about adding the distance. Hmm. I gather you don't like the idea.... Bummer. :(
You must have missed this:
"On the other hand, so is the rest of the data in the .vwt file, so it's probably no big deal."
...in other words, having discussed the only issue with it, I then basically said "but - that doesn't really matter - go for it" :).
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