Conniekat8 opened this issue on Apr 15, 2008 ยท 41 posts
EnglishBob posted Sat, 19 April 2008 at 2:17 PM
Quote - I wished I had done a better look a your tutorials before that would have saved me a lot of time. They are great.
Thanks Bopper. I did try the RoadKill method on the skirt from your Spring Outfit, but it opened out into the best part of a circle which would have made texturing difficult. It isn't always the best solution... - - - - - -
Quote - Does headus UVLayout keep groups and materials after remmaping an object or it merges all to one group and material like Roadkill?
I didn't do much remapping with UVLayout beta, I used it mainly on original meshes which had no information worth keeping anyway, but as far as I can tell my experience agrees with vincebagna. There is a workaround for this in my mapping tutorial (linked earlier). In brief: - Open the OBJ saved from UVLayout (or RoadKill) in UVMapper - Save a UVS file. Don't export groups or materials - Apply the UVS file to the original OBJ. That applies the new UV mapping, but retains the groups and materials. (Edit) Okay, no need to mention that after all. We were both typing at the same time. :)