Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


bagginsbill posted Wed, 23 April 2008 at 8:34 PM

Thanks everyone. Here's another test.

I appreciate the insights about the hair, unmatched blur and imperfect shadow angle, but I'm not really trying to fool you with this comp. If I were, I'd be doing some blurring in photoshop, or start with a higher res background photo. Rather, I just threw in the beach photo as a backdrop to give a sense of what I'm trying to create. I threw the hair on because she is hard to look at bald.

As to the super tan those guys have, I can do that no problem. The issue I'm solving is what if your figure is NOT super tanned? Everybody has seen great "real skin shader" style renders with heavily speckled and darkened skin. But how many light-skinned realistic renders have you seen? Take a look at the super un-tanned guy sitting behind her. He has no skin detail, and he's whiter than she is. Why does he look real? Why do renders look fake unless you go towards the supertan look? That's what I'm trying to get to here.

My goal is that a user can take my lights and my shader, and they know what they're going to get, without having to do a bazillion test renders.

By the way, I used no GI here, but there is AO on the skin. This is just two lights, one infinite, and the other is a procedural IBL I made with nodes, not a picture.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)