bagginsbill opened this issue on Apr 23, 2008 ยท 2832 posts
bagginsbill posted Sun, 27 April 2008 at 1:39 PM
Quote - Did you ever try to use a filter (shader) for the lamp? With this you are able to simulate reflected light from the environment (different colors and intensity). I used a handpainted blurry image a long time ago with P6.
True enough, but this still will not get you the specular as if it came from a bright window. No matter what you do with your light, the specular effect is still originating from point, not an area.
As for using an image, then IBL is the way to go.
I could use an HDRI photo of a window and attach to an IBL and I'd be done.
But what do the P6 users do?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)