dhama opened this issue on Apr 28, 2008 ยท 31 posts
AgentSmith posted Mon, 28 April 2008 at 5:56 PM
Bryce just outright lies about estimated render times when it comes to glass/water, lol.
My longest render time was around 60 hours which couldn't be avoided since the scene was just a giant block of glass and a whole mess of radial lights. But, I'll never do it again, unless I use a dedicated rendering computer.
I have found that when I rely on any other disciplines other than say, hardcore volumetrics, soft shadows or especially Super (fine AA), I am a happier person, lol Just because the end render does come faster, and even after seeing a final render I'll want to go back and tweak things again (and again) and re-render, so these days I would always build a scene with speed in mind.
Although,sometimes, obviously you just have to use soft shadows. In your scene, dhama I would agree it was the best way to go. I have tried post-working soft shadows into glass/water, and while the effect might look good to another viewer, it still doesn't look quite as polished to me. So, I would have to take the render time hit.
Bryce TRULY needs to be made to handle dual core cpu's though! What with quad cores available now, and 8-core cpu's coming out before the year is up, this would be a miracle of an update for the program.
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