fivecat opened this issue on Apr 28, 2008 · 149 posts
Paloth posted Tue, 29 April 2008 at 12:05 AM
When using the ‘professional’ software to create your own stuff from scratch it takes a very long time to get to the point where you can create something resembling art. Weeks or months might be spent on preliminaries. When unwrapping a mesh or packing uv islands as closely as possible to prepare for a most detailed texture map, you may wonder, “Is this art?” Whether the answer is yes or no, it is one of hundreds of necessary steps to get to the point where art can be made. No surprise that professionals have no time to fill the Renderosity galleries, though in a sense they do with the content rendered by the Michelangelos and Michelangelas of the Poserverse. There’s nothing more gratifying than to make a render and realize that the image is actually yours, content and all, but perhaps this pleasure is not for the professionals. I can’t conceive of any reason to do your renders in Poser if you can afford Vue or a better application and have a computer capable of running it. Sure, with enough time and effort you can cheat the eye and make a great Poser render, but you could do even better with a superior render engine if you learned to use it. I’m not clear on how Daz content could be introduced into games, unless they intend to do low-poly versions of everything, but I think the ‘Renderosity ghetto’ may have already spread to the Sims. I was looking at some of the available mods and it looked a lot like the Renderosity marketplace. I think it's because the whole dollhouse thing attracts the women.
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