Dead_Reckoning opened this issue on Apr 29, 2008 · 98 posts
pjz99 posted Tue, 29 April 2008 at 7:35 PM
Well to be fair, the render engine is really the place that needs 64-bit - I don't think I've ever had Poser 6 or 7 crash due to running out of memory just in preview, only at render time. I guess 64-bit in preview could be nice if you wanted really excessively high resolution textures in preview, but otherwise I don't think it's a really big benefit even for complex scenes.