chris1972 opened this issue on Apr 29, 2008 · 27 posts
shedofjoy posted Wed, 30 April 2008 at 4:49 AM
ok the problem i keep running up against is when making a mesh that includes lots of quad-polygons i sometimes have to use triangular ones which when i import the mesh into poser i get ugly blemishes on the object.... how do you stop this???
Getting old and still making "art" without soiling myself, now that's success.