Forum: Poser - OFFICIAL


Subject: Mesh design theory?

chris1972 opened this issue on Apr 29, 2008 · 27 posts


Conniekat8 posted Wed, 30 April 2008 at 12:09 PM

Quote - ok the problem i keep running up against is when making a mesh that includes lots of quad-polygons i sometimes have to use triangular ones which when i import the mesh into poser i get ugly blemishes on the object.... how do you stop this??? 

Quad polygons can cause blemishes too, if they're not positioned well or if the normals got reversed.  I couldn't tell you more without actually looking at the mesh.

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