Wed, Dec 11, 8:32 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 11 2:52 am)



Subject: ok


Dizasta ( ) posted Wed, 30 April 2008 at 2:33 PM · edited Wed, 11 December 2024 at 5:52 AM

is there any way to get a bone structure in poser without any geometry on it or take the bone structure from a model so i can make conforming clothing...or is there a program that helps with conforming clothing


pjz99 ( ) posted Wed, 30 April 2008 at 2:50 PM

Some figures e.g. most of the DAZ figures include a "Blank" or "Developer" version that is intended for this purpose, basically model your clothing item around a figure in zero pose, zero scaling, zero translations and import into Poser, go to the Setup room,  and load the figure from the Figures library while in the Setup room - this loads just the bones and parameters.  Often it isn't entirely useful to do that, since many figures depend on Joint Controlled Morphs (JCM) to pose correctly, so the rig will require a lot of adjustment and preferably you'd duplicate the JCMs in your conforming clothing piece in some way (don't ask me about this, I'm stumped about that right now).

You can also look into Phil Cooke's Wardrobe Wizard (www.philc.net) and other similar tools like DAZ Clothes Converter, or Crossdresser (www.evilinnocence.com)

My Freebies


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.