Panthia opened this issue on Apr 30, 2008 · 9 posts
dan whiteside posted Wed, 30 April 2008 at 8:04 PM
The buffer has 16 undos (B6.0 or later), by doing anything with a low poly object it clears out larger objects that might be in there. This is especially true when deleting a large object - while it's no longer in the scene it's still in the Undo buffer.
Older versions of Bryce only had 1 Undo so this wasn't much of a problem.