bagginsbill opened this issue on Apr 29, 2008 · 496 posts
PhilC posted Thu, 01 May 2008 at 11:29 AM
I think the very essence of these figures is that you use your own creative ability to "fix" them to suit your own purpose. They are a starting point, a time saver. To level this degree of criticism against them to my mind indicates that folks have totally missed the point.
I can see modelers taking the low resolution mesh into their 3D application and saying "Thanks, that's saved me a couple of hours working up a basic humanoid mesh. I can get straight into the creative stage of my project."
The UV mapping is perfectly acceptable. Even with the addition of additional vertices created during customization the base mapping will still be intact. One can edit as required but the "heavy lifting" will have been done. Again a great time saver.
Wardrobe Wizard support? I can but would there be much point in supporting something that by its very nature will be altered?