bagginsbill opened this issue on Apr 29, 2008 · 496 posts
pjz99 posted Thu, 01 May 2008 at 7:03 PM
BH's point was, you'd be kind of nuts to use a 15k human model as a base to start with for game tech anyway, aside from the appearance. Much smarter to go with one of the 2-5k poly models available elsewhere (and much cheaper I might add).