bagginsbill opened this issue on Apr 29, 2008 · 496 posts
bopperthijs posted Fri, 02 May 2008 at 4:12 AM
@ Bagginsbill,
BB, I want to come back to the displacementmap/ gamma correction issue. I said that they fixed the problem with saved poserfiles, but I found out that it isn't solved when you save a character to the figure library. When you load a saved character, all the gamma setting of the displacementmap textures (and all the other texturemaps) are set to default. So this is still a problem.
regards,
Bopper.
-How can you improve things when you don't make mistakes?