Conniekat8 opened this issue on Mar 07, 2008 · 912 posts
Conniekat8 posted Fri, 02 May 2008 at 7:21 PM
A workflow note.
One thing that I'm liking in Max a lot better then Hexagon is how it handles soft selections across elements. It pulls them around together (when in vertex mode). Hexagon doesn't it makes you work with each element separately.
What this means in plain english is that I can push and pull straps and the main robe body together, rather then one piece at the time.
This should speed up the morphing! I hope I hope I hope! And, why didn't I try this 6 morphs ago????
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