Forum: Poser - OFFICIAL


Subject: OT -- the first billion-dollar home

SeanMartin opened this issue on May 04, 2008 · 20 posts


ghonma posted Sun, 04 May 2008 at 6:42 AM

All that money spent and no spaceport ? Some people have no imagination :P And yes that has to be the ugliest piece of architecture i'v ever laid eyes on. It looks like someone designed it using a bunch of legos or something.

Personally my fav house, if we're talking eccentric rich dudes, is that of Richard Garriott (the creator of the ultima series of games) You know you've got a winner when:

Quote - Britannia Manor was a full contact attraction. Patrons often had to run, jump, paddle and crawl their way to safety. Potential patrons had to pass a fitness test before being allowed to enter. The actors at Britannia Manor could and would touch you as you made your way through the attraction, dissolving that personal wall of safety patrons hide behind. “Watching people crawl through a tunnel, become disorientated and then removing them from their friends was one of my favorite things to do,” recalls Garriott. Some of Britannia Manors challenges were as easy as paddling a boat across a large pond, where a water demon, (an actor with  scuba gear) would come up to shake your boat. Others were more risky, like grabbing a rope to swing across a ravine. Surprisingly Garriott was only sued once, when a patron hurt his ankle swinging over the ravine. The matter was settled out of court for an un-disclosed amount.

In addition to large pyrotechnics, it was not unusual for live high voltage electricity to be included in the experience. One of Garriott’s favorite gags was to separate one member of a group into a Faraday Cage. Actors would lock the door and shoot bolts of electricity at the cage. Many victims wet their pants instantaneously but otherwise were unharmed. One year as patrons crossed the “yard” of the Manor they were accosted by a flying demon swooping down only feet above their heads, (one of Garriott’s employees in a complicated demon costume sliding down a zip wire over patrons.) An infamous way Garriott used to disorientate patrons was the Closing Wall. Patrons entered a very small narrow padded room. The door would close behind them and the walls began closing in until the patrons could not move. Suddenly, the entire contraption fell over on its side depositing the shocked group in another room. The walls would relax and patrons had to crawl out.

http://www.hauntedattraction.com/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=46