vincentparker opened this issue on May 01, 2008 ยท 135 posts
bagginsbill posted Sun, 04 May 2008 at 1:53 PM
They're TOO Deep.
That's why they are distorted.
They don't need to be that deep, and they should be deepened more from the middle, less from the edge.
I was able to improve the look a lot just by smoothing the nostril with Poser. However, re-modelling it will be much better.
Try not to stretch the visible polygons (the ones near the rim). Stretch the most inside polys a lot if you have to - nobody will see those.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)