bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
ice-boy posted Mon, 05 May 2008 at 12:40 AM
Quote - Check it out. Helgard's upcoming low-poly character, Vincent Parker, with VSS treatment.
There is a small map glitch on the nostrils. We're working on it.
was this rendered in poser pro?
p.s.i agree with you. it looks like gamma correction is the key. it looks better and gets rid of the ''poser'' feel. no matter what you do with the lights in poser 7 or what you do with the shaders. its still looks off. the light doesnt go around the object enough IMO.
bravo for the shader.