byAnton opened this issue on May 05, 2008 · 34 posts
Tyger_purr posted Mon, 05 May 2008 at 8:49 AM
Quote - Actually, Poser 6 material collections use the same structure as MAT pose files, and a very simple edit (replace the word "mtlcollection" by "figure" and save as .pz2 file) will turn a material collection into a MAT pose file. The other way around should work too (never tried).
Poser 6 has a built in "backward compatibility". All you have to do is move the pz2 files to the material directory and change the extention from pz2 to mc6. No internal editing needed.
I would not advocate dropping the pz2 files for mc6 because, despite the fact that mc6 has been available for years, DAZ has not added mc6 support to DS or Carrara. Normally i would not advocate holding Poser to the limitations of other software but in this case DS may be a large part of the potential customer base. In addition, cutting off pz2 would cut off Poser 5 users, which (it is my understanding) makes up a significant portion of the Poser users.
But that was not the question.
I would say drop P4 and pp PZ2s and RSRs. The concern for "nodes not translating" i think is overblown. In my experience, very few people use anything beyond a texture map plugged into the diffused_color and specular_color.
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