Forum: Vue


Subject: grain in trees

checkthegate opened this issue on May 04, 2008 ยท 39 posts


checkthegate posted Thu, 08 May 2008 at 12:41 AM

Chip,

Got it working. I would have never figured that out.

Procedural nodes make no sense to me.....

(forgive me I come from texture map land. Im used to laying out UVS and plugging in maps...not mixing nodes)

you said there is geekatplay version you did.?...can you link it?......I would like to hear the audio....

Being a Maya user with hypershade....Im stull trying to grasp Vue's version of it....(the function editor)........Its weird how there are there functions on the sides.......in Maya you graph a node and its flowcharted node is all there free floating........(not attached to the walls lol)

I get the blender node...and how its split...
I get what the random node does (although I would have never of found it)
but what does the object center do?


also doing this everytime is a pain in the butt!!!! I got like 3 different trees in that painting