checkthegate opened this issue on May 04, 2008 ยท 39 posts
checkthegate posted Thu, 08 May 2008 at 12:41 AM
Chip,
Got it working. I would have never figured that out.
Procedural nodes make no sense to me.....
(forgive me I come from texture map land. Im used to laying out UVS and plugging in maps...not mixing nodes)
you said there is geekatplay version you did.?...can you link it?......I would like to hear the audio....
I get the blender node...and how its split...
I get what the random node does (although I would have never of found it)
but what does the object center do?
also doing this everytime is a pain in the butt!!!! I got like 3 different trees in that painting