bagginsbill opened this issue on Apr 29, 2008 · 496 posts
Penguinisto posted Thu, 08 May 2008 at 5:20 PM
Quote - Right, Tom. Whenever you cant answer any other way, it's a "strawman argument", your one size fits all response.
Just calling it as I see it. The two apps simply have nothing in common when it comes to purpose, scope, marketing targets, or rationale. The only thing they do have in common is that they both can composite and render, and that D|S can read and implement most Poser file formats.
Quote - The very fact that the two programs share formats and a great deal of file organization...
Err, no they don't. .daz is the native binary format, whereas .pz3 is Poser's native ASCII format. Yes, D|S can import Poser files, but it certainly doesn't use them natively... anymore than Poser uses, say,.3ds files natively.
> Quote - Zune didnt want iPod's technology; it wanted to be its own beast. Studio needed to be like Poser so it didnt have to let go of its entire standing inventory.
...and the fact that both play music and video files means nothing, right? ;)
/P