jasonmit opened this issue on May 08, 2008 · 16 posts
mboncher posted Fri, 09 May 2008 at 10:34 AM
Attached Link: Lord of All He Surveys
Rose, you beat me to it. Scale is the most important element for mountain work IMHO. Never be afraid to make a terrain say 3000x1500x9000bu to get a set of mountain ridges, then set it back from the camera about 3000+ bu. You will get great distance mountains, and a feeling of space.In my attached pic I have those mountains in the background between 2000 - 5000 bu high and about 10kbu distant. Because of this, I frequently have images that use tens of thousands of bu in size and distance. The hard part is often finding the texture balance then. But you can find it with a little play.
Oh, also it allows you to play with more realistic levels of haze (<10% density), instead of having to pump it up to hide the closeness of the image or give the illusion of space.