RobynsVeil opened this issue on May 07, 2008 ยท 70 posts
obm890 posted Sat, 10 May 2008 at 12:25 PM
Also remember that you only have to set up these materials for a figure once, then you can save them to a library for that particular character . Next time you load that figure (or hair prop, or item of clothing) you can select its various materials from the saved library and apply them to the model without having to set them all up again or track down every texture.
Once you have all the figure's different materials set up nicely (including 'smoothing' in the right-click menu) go to the 'Material Workshop' (Menu>Settings>Materials). You'll see the 'scene materials' listed on the left and a library on the right (probably empty - right click and clear it if it isn't empty). Just select a bunch of materials on the left and right-click, pick "send to library" and they'll appear on the right. Then save that library with a suitable name.
Next time you import that figure into Kerky you can open the Material Workshop and open your library, then select a material in the left (scene) pane, select the corresponding material in the right (library) pane, right-click it and pick "Apply to left Pane". Your saved material will be applied to whatever is selected in the left pane. I believe this has to be done one material at a time, there's a 'sync by name' in the context menu, looks promising but I don't know what it does.
Also, go to the material editor and at the bottom left check 'Model shape in Preview', this gives you your actual bodypart instead of the silly ball, so it's easier to pick the material you want without having to read every name.
Remember to make use of the 'Merge' feature. If you have a scene set up to render really well you don't have to start from scratch setting another one up next time. Open your good scene and 'merge' your new geometry into it (Menu>File>Merge, the options are fairly self-explanatory) so you can keep your environment, lighting, render settings etc and just replace your old figures with new ones. Or 'merge' just the lighting from another scene into your current one.
Kerky is a superb little application and it would be great to see more Poser users enjoying it, and with more users Giannis is more likely to improve support for Poser.