cspear opened this issue on May 10, 2008 ยท 20 posts
cspear posted Sat, 10 May 2008 at 12:38 PM
Quote - In that first comparison image you posted, the poser pro render looks cleaner and more real to me here.
I agree, but that's not the point.
The point is, Poser Pro was set up in a way that should have matched the Poser 7 render. My opinion is that this is an unwelcome development. I think it's great that PPro can make renders that we couldn't achieve in P7, but it ought to produce the same results with the same settings, same textures. same lighting, same shaders etc., especially since the OpenGL preview is near enough identical in both versions.
This causes me real concern: it means either that there's something set in my system that's causing this, or that SmithMicro have screwed things up.
I've started a new thread to deal with this here: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2739404
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
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