RobynsVeil opened this issue on May 07, 2008 · 70 posts
RobynsVeil posted Sun, 11 May 2008 at 6:58 AM
Quote - Ok, I'm trying it with short bob. Strange, I have those same ghosted mesh shapes and I can't get rid of them. I'm pretty certain they're not caused by specular or reflection.
Thank goodness - it's not just me, then. Would it make any sense to try those transmaps in other areas, like Translucency? As far as I know, the mesh itself has nil colour properties - it uses purely a UV map.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]