bagginsbill opened this issue on Apr 29, 2008 ยท 496 posts
Conniekat8 posted Sun, 11 May 2008 at 10:55 AM
Quote - Also -loading a scene into Max doesn't always give you the results you want: I can understand the hair not making into a Max scene, but it seems the displacement does, but only when it's a texturemap and not something native. I am assuming we have more Cinema than Maya users in this forum, but could anyone check if this is an issue for them as well: * Not all texture maps make it into the Poser Fusion export * Not all displacement makes it into the Poser Fusion export ~s
Native procedural and renderer specific shaders will never transfer between apps. They don't do that even between 'big name apps'. That's sort of a normal thing in 3D.
Even within an ap, like Max for example, shaders have to be specific to the renderer you will use. Mental Ray shaders will not work in scanline renderer or Vray, Vray shaders won't work with Mental Ray or Scanline. Maxwell render, I gather has it's own that don't play well with others, but I haven't used maxwell. Similar with Final Render.
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