Forum: Poser - OFFICIAL


Subject: I really want to make morph. help me please.

smalll opened this issue on May 12, 2008 ยท 10 posts


Gareee posted Mon, 12 May 2008 at 6:47 AM

Ok, looked at it, and here's what I found:

You are modelling with triangles... use quads whenever possible. you'll reduce poly count by 90%.

For some weird reason you put the eyes 10 heads below the head itself. Put them where they belong

When you named your groups, head is head, but you never named your eye groups leye and reye. Instead you named both eyes No_BONE and tried to fix that in the grouping room.

Group your parts properly, and then use phi builer,and import that phi file and create your base cr2.. then use the joint tool to correct things.

You need to name your materials properly. Not material 1,2,3 name them something recognisable, like skin, lips, teeth, ect.

And finally, you are trying to morph the WHOLE obj.. you have to use ONLY the group you are morphing on to create a morph.. it worked fine using lightwave.

Look at existing poser obj files to see how others have done them, and duplicate that in your work. For instance, you'll notice poser character have "ball" eyes. you have discs, and your head's eyes cannot look left, right, up, or down.

Way too many people take way too many things way too seriously.